This usually works well against single opponents with you building momentum and controlling the pace of the match. The same precise grapple, strike, counter mechanics are all in play – and still demand the patient timing that franchise fans know and love. It looks good if you happen to be a viewer – but as a player you get so caught up in winning that you miss much of the fluid back and forth this creates.įrom there it is business as usual. This is then followed by a more delicate interaction with the right stick to find the sweet spot faster than your opponent, creating some nice up-close tension. This includes a grapple mechanic (usually only seen near the start of a fight), that has you take part in a rock-paper-scissor style mini game. That said, this new installment does add a few new gameplay twists that could indicate the direction future refinements may take.
Now, don't take that the wrong way – WWE 2K15 still plays as well as WWE 2K14, the problem is fans had been anticipating more. The result being a game that looks great until you start playing. Instead, 2K Sports bought in Visual Concepts (developers of their NBA titles) to give the game a good polish and face lift – but left the underling faults. Unfortunately this is not what fans of WWE received.